Yanes: Despite more and more women being involved in the creation and consumption of fantasy novels and videogames, both industries are still thought of as a boys club. Do you feel this image is still accurate? And if so, what do you think fans can do to change it?
Hoffman: There is a rather fascinating war going on around this very subject. I think it’s a measure of progress that there can be a war with two sides, whereas before there weren’t enough people fighting for equality to have a measurable impact. I think the image is still more or less accurate, but the balance is shifting rapidly. Fans can help most just by being open-minded in their consumption of media, and being vocal in their demand for more diversity in the market. It’s a lot of work to sensitize yourself to the way cultures other than your own can be marginalized. You have to read, research, listen, and stretch beyond your immediate self-interest. But it is a powerfully rewarding thing and will make you a better person beyond the immediate goal of leveling the playing field. It is so important to chase down and question your assumptions. I worry that “geek culture” is calcifying in its maturity into exactly the thing against which it initially rebelled, binary mainstream ideas of right and wrong. Try something new; it keeps your mind young!
1/10/13
Navigating the Chaos
Posted by
Lou Anders
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